Conan Exiles Gaming Preview – Survive, Build and Dominate!

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Set in the beautifully scenic but deadly world of Conan the Barbarian, Conan exiles is a survival sandbox game – a genre currently thriving within the gaming world. The game is currently in early access, regularly being improved upon and expanded by its original developers ‘Funcom’.

The game was released for PC users on the 31st of January this year and has been generally well received, selling 320,00 copies in its first week of release but not without some mixed reviews on game distribution sites such as Steam. It was initially said to be released this Spring on consoles, but the PS4 release date is still yet to be decided.

Upon entering the game, players are first greeted with a cut scene setting the somewhat darker tone the developers wish to create, emulating the brutal story of Conan the Barbarian. All wrong doers or criminals are sent to the exiled lands to be crucified and left in the sweltering heat of a prehistoric desert to die. However, these lands are not uninhabited with many of those killers, thieves and sometimes cannibal savages cutting the unfortunates down from their cross to give false hope of a new life to those being ‘saved’. You as a player, must travel through the vast exiled lands trying to survive and thrive amongst  ferocious beasts, as well as your fellow man.

The game has a relatively wide range of mechanics considering how early in development it is. Character customisation is currently a part of the starting sequence with limited customisation on your character’s fictional race, sex, physique, face, religion etc. The religion system of the game is currently comprised of 4 main Gods to start with; Crom, Set, Yog and Mitra. Each god has their own perks and ways of worship. Players who do not wish to interact with the religion function of the game may choose to follow Crom who does not require worship, therefore players will not gain or lose anything from doing so. There are more gods in the world however a player must first find a non-playable character to teach them the ways of said gods.

Like many survival-sandbox games, players will need to start from scratch collecting natural materials from around the world to create clothes and tools before gaining more advanced items. Whilst doing this players must maintain their hunger and thirst, as well as their vitality otherwise they are soon to meet an untimely end, thus making it all the more difficult for them in the future. On the other hand, if new exiles do make a solid foundation for themselves in the cruel lands, they will find themselves levelling up rapidly, allowing them to unlock more advanced weapons, armour, building materials and altars for them to worship their God and gain more powerful benefits. The game contains a simple but effective building system that allows players to make their own bases with a fair level of exterior and interior customisation.

Players must hunt for food to stay alive, poaching the wide variety of sometimes dinosaur-like creatures in the world and/or destroying any humans they may wish to feast upon (yum). Which of course, many of the games NPCs (non-player characters) don’t take very kindly to and will fight back, engaging players in the game’s combat system. As of now, the combat mechanic in the game is fairly basic and standard to the genre, but Funcom are striving to improve their combat system above their competitors. If not properly equipped, players will soon find themselves in trouble either running away or being too slow to do so (I found that out the hard way.)

New exiles may find starting out in this game challenging so it is recommended to learn a few things about the mechanics before starting. It is possible for players to play with others to make starting out a bit easier using the clan system the game offers. The clan system supports single player, local co-op, online co-op or online multiplayer. The multiplayer servers consist of 5 categories to choose from: Purist, Relaxed, Hardcore, Roleplaying and Experimental, offering users a wide range of experiences to enjoy. Unfortunately, I couldn’t experience the co-op side of things as none of my friends have the game. Gamers can also ‘persuade’ NPCs in the world to work for them and carry out jobs using their ‘wheel of pain’. This allows users to create their own small or large communities of thralls.


PC Minimum Requirements:

CPU:

Intel Core i3 3.0 GHz or AMD equivalent

 

CPU Speed:

Info

 

RAM:

4 GB

 

OS:

Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit

 

Video Card:

Nvidia GeForce GTX 660 (2GB) or AMD equivalent

 

Free Disk Space:

35 GB

PC Recommended Requirements:

CPU:

Intel Core i5/i7 3.0 GHz or AMD equivalent

 

CPU Speed:

Info

 

RAM:

8 GB

 

OS:

Windows 7 64 bit / Windows 8 64 bit / Windows 10 64 bit

 

Video Card:

NVidia GeForce GTX 1070 or AMD equivalent

 

Free Disk Space:

35 GB

Conan Exiles looks to be a very promising upcoming title for the future with committed developers at Funcom working to expand its features and fix bugs that the game inevitably will have at this early stage. Over the next few months we should see a lot of changes and features added to its gameplay, some of which include:

  • ·         Mounts and taming
  • ·         An expanded religion system
  • ·         Siege weapons- the trebuchet
  • ·         Clothes customization-Dyeing system
  • ·         Hitbox damage
  • ·         Biomes
  • ·         A sorcery system
  • ·         Thrall animations

If surviving and thriving in a huge prehistoric world filled with vengeful Gods, evil humans and terrifying beasts interests you, look forward to this potential-filled title and start playing. Survive, build and dominate! Showcases and trailers above.

Related Article – https://www.wicid.tv/2016/12/22/video-game-review-beholder/

1 thought on “Conan Exiles Gaming Preview – Survive, Build and Dominate!”

  1. hunbadman says:

    Ones upon a time a player’s base became too big and turn out that’s violated some kind of hidden rules therefore got a ban with out any warning. end of tale

    I just want to warn everyone there are some hidden rules what funcom ad-hoc applied and you can get a BAN.

    I just want to warn every player who are same enthusiastic for build things as I am before they have the same experience as I had (I would emphasize it I did not block anything , I did not walled around any obelisk, and other players could used my maprooms , roads, etc)

    Do not build too much buildings in this game believe me it’s not worth spend your free time for this game (i do not have to waste any word for that fact Funcom has worst user support in the history)

    Funcom advertised and promoted this game : “build a home and kingdom” so they encouraged you to build as much you want but when you did then they suddenly just wiped out all of your buildings and ban out you from official servers without any warring

    because you violated some kind of hidden rules

    FUNCOM:

    “it was determined that excessive amounts of structures and placeables were being used to intentionally have a negative impact on the server’s performance.”
    “Your structures were built in such a way to have a negative impact not only on player’s experiences and performance, but also on the server performance.”

    Develop better game? NO
    Fix game’s engine problem? NO
    Limit palcabels or building pieces? NO

    BAN out that player? right that is their solution for a game’s engine problem.
    and If you told the ugly truth at FUNCOM forum then you could get a Final Suspension!

    So definitely this game is not worth it to spend you expensive free!!! It’s definitely a waste of your time to play with this game as they can destroy everything what you created!

    If you wanted to play that kind of game where there are some hidden rules and one of them is violated by you and they reward you with ban out from official game servers then is definitely a game for you.

    and this is the funcom admins explanation (I put it mine after the dash):

    Community Support:

    1. Even though freedom of expression through building is encouraged via the sandbox and building system of the game, deliberate use and abuse of known exploits to not only negatively impact the rest of the players in the server, but the server itself, is not something we can let go.

    – that is the first problem if more than one players are gaming on an official server then that has already negatively impact the server performance.
    Otherwise I was not aware I am have been using known exploits (so they should not have called Known exploits because very few people aware of that fact) and if they are aware about that known exploits then they should have fix that instead of BAN out players. Moreover that could be a big problem if someone use too much from a building pieces then that could become an exploit… I would emphasize it again: only one player was able to cause that problem on that server where 40 player supposed to play.
    If that game’s engine is so bad then they should have limit palcabels or building pieces because that is a solution (or at least create some public rule) and ad hoc ban out players is not a solution.

    2. In your case in particular, we found you abused this exploit in large numbers, very close together, in baffling ways. Impact on the server was miserable.

    -there is building freedom which is not freedom at all because if a player violate some kind of hidden rules then awarded with a ban , very good solution as usual which typical at funcom. I would emphasize it again: only one player was able to cause that problem on that server where 40 player supposed to play.
    that behavior can cause so huge server problem then they should have limit palcabels or building pieces or at least create some public rule.

    3. On top of that, your clan deliberately found amusing to build all over the map in a structure that would go from the starter river up to the volcano. A single structure to basically control and gate access to many of the map locations, spawns and resources.

    -(other fact another player has a foundation wall all around the map which is starter river up to the volcano (that wall was double long as my high road) but it seems that very very very long wall did not blocked anything just mine, very interesting attitude ))
    So basically a Player can get a BAN if player is wearing hat and even then not wearing as well

    – So building freedom and build your kingdom is a big lie because if player’s kingdom is too big then give a ban for that player of course without any warning – very good solution! For Your Information: if anyone build something then that is inevitable block something and there is only one building rule : do not block the starter area but it seems there is some ad hoc hidden rules and if a player violate then that can lead to Ban of course without any warning – very good solution keep up the good work!

    4. Combine 1, 2 and 3 and we definitely had a problem there.

    – So basically 1,2 and 3 is about the same fact I built too much and they rewarded with a big BAN.

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